Towny Befehlsliste

  • Towny ist ein sehr komplexes Plugin und um alles zu überblicken dauert es vermutlich Jahre.

    Als Hilfe und Übersicht über alle Befehle hier eine Liste.


    Master List

    /towny

    • /towny
      • – Shows basic towny commands.
      • ? – Shows more towny commands.
      • map – Shows the towny map.
      • prices – Shows taxes/costs associated with running a town.
      • time – Shows time until next new-day (tax/upkeep collection.)
      • top
        • residents {all/town/nation} – Shows top residents.
        • land {all/resident/town} – Shows top land owners.
      • spy – Admin command to spy on all chat channels
      • tree – Shows lots of stuff.
      • universe – Shows full towny stats, resident/town/nation/world counts as well as townblocks claimed.
      • v – Shows towny version.
      • war
        • stats
        • scores
        • hud

        – toggles on/off the war hud which gives a player information about plots during war time.

      • participants {page #}

      – a helpful list of who is involved in the war.

    /plot

    • /plot
      • – Shows the /plot commands.
      • claim – Resident command to personally claims a plot that are for sale.
        • auto – Resident command to personally claim an area of plots that are for sale, around the player typing the command.
      • unclaim – Resident command to unclaim personally owned plots.
        • circle/rect – Resident command to unclaim personally owned plots in a circle or rectangle shape.
          • {# (radius around current position)} – Radius of the area to unclaim.
      • {forsale/fs} – Set a plot for sale.
        • circle/rect – Set a shape.
          • {# (radius around current position)} – Radius of the area to set forsale.
        • $$ – Cost of plot.
          • circle/rect – Set a shape.
            • {# (radius around current position)} – Radius of the area to set forsale.
      • {notforsale/nfs} – Set a plot to not be for sale.
        • circle/rect – Set a shape.
          • {# (radius around current position)} – Radius of the area to set notforsale.
      • evict – Used to remove a plot from a plot owner, usually by the mayor or assistant.
      • perm – Shows the perm line of the plot in which the player stands.
      • perm hud – Toggles on/off the plot perm hud scoreboard which shows the perm line of the plot in which the player stands along with more useful plot info.
      • set
        • reset – Sets a shop/embassy/arena/wilds plot back to a normal plot.
        • shop – Sets a plot to a shop plot.
        • embassy – Sets a plot to an embassy plot.
        • arena – Sets a plot to an arena plot.
        • wilds – Sets a plot to a wilds plot.
        • inn – Set a plot to an inn plot.
        • jail – Set a plot to an jail plot.
        • farm – Set a plot to a farm plot.
        • bank – Set a plot to a bank plot.
        • name – allows a mayor or plot-owner to rename plots they own, overwriting the ~Unowned message. Personal-plots display both the plot’s given name and the name of the plot-owner.
        • perm
          • {on/off} – Edits the perm line of the single plot in which the player is standing. See here for details.
          • {resident/ally/outsider} {on/off}
          • {build/destroy/switch/itemuse} {on/off}
          • {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
          • reset – Resets the plot in which you stand to the default perm line of the /town or /resident screen (depending on if the plot is owned personally or by the town.)
      • toggle
        • fire – Turn on/off firespread in the plot in which you stand.
        • pvp – Turn on/off pvp in the plot in which you stand.
        • explosion – Turn on/off explosions in the plot in which you stand.
        • mob – Turn on/off hostile mobspawning in the plot in which you stand.
      • clear – Command to remove list of block id’s from a plot, used by a mayor on town-owned land, or by a plot-owner on their personal plots.

    /resident

    • /resident
      • – Shows a player their resident screen.
      • ? – Shows /res commands available.
      • {resident} – Shows a player another player’s resident screen.
      • friend
        • add {resident} .. {resident} – Resident adds online player to their friends list.
        • add+ {resident} .. {resident} – Resident adds offline player to their friends list.
        • remove {resident} .. {resident} – Resident removes online player from their friends list.
        • remove+ {resident} .. {resident} – Resident removes offline player from their friends list.
        • clearlist – Removes all friends from a resident’s friend list.
      • list – Lists residents in towny’s data folder who are online.
      • jail paybail – Allows a player to pay to get out of jail. Funds go to the town which owns the Jail.
      • spawn – If deny_bed_use: true and player has a current bed spawn, command will teleport player to their bed.
      • toggle
        • map – Turns on map which refreshes when moving across plot borders.
        • townclaim – Turns on mode where /town claim is automatically used when moving across plot borders.
        • plotborder – Turns on smokey plot-border view. Border shows when players cross to different townblocks.
        • constantplotborder – Turns on smokey plot-border view. Border doesn’t disappear.
        • spy – Admins can turn on chat-channel spying.
        • ignoreplots – Turns on/off plot notifications in town.
        • reset – This turns off all modes that are active.
    • set
      • perm
        • {on/off} – Edits the perm line on the resident screen. See here for details.
        • {friend/ally/outsider} {on/off}
        • {build/destroy/switch/itemuse} {on/off}
        • {friend/ally/outsider} {build/destroy/switch/itemuse} {on/off}
        • reset – This takes the perm line seen in the /resident screen and applies it to all plots personally owned by the player typing it.
    • tax – Shows taxes a player pays.

    /town

    • /town
      • – Shows a player their town’s town screen.
      • ? – Shows /town commands available.
      • {town} – Shows a player another town’s town screen.
      • here – Shows you the town screen of the town in which you stand.
      • leave – Leaves a town.
      • list {page #} – Lists towns.
      • online – Shows players in your town which are online.
      • plots {townname} – Shows a helpful list of plots and their types/revenue which are owned by the town.
      • new {townname} – Creates a new town.
      • add {resident} .. {resident} – Mayor command to add residents to your town.
      • kick {resident} .. {resident} – Mayor command to remove residents from your town.
      • spawn – Teleports you to your town’s spawn.
      • spawn {town} – Teleports you to another town’s spawn.
      • claim – Mayor command to claim the townblock in which you stand for your town.
        • outpost <#|{name}|{name:#} - Claims an outpost for your town. {name} uses the plot name. {name:#} is used when a plot name begins with a number.
        • {# (radius around current position)} – Claims an area of townblocks around you for your town.
        • auto – Claims as many townblocks around you as is possible given money in townbank and available townblocks.
      • unclaim – Mayor command to unclaim the townblock in which you stand.
        • all – Mayor command to unclaim all townblocks.
        • {# (radius around current position)} – Command to unclaim an area of townblocks around you.
        • outpost – Used to unclaim glitched outposts on MySQL Towny servers pre-0.92.0.0
      • withdraw {$} – Removes money from town bank.
      • deposit {$} – Adds money from player to the town bank.
      • buy
        • bonus {amount} – Buys available bonus townblocks.
      • delete {town name} – Admin/Mayor command to delete a town from towny’s data folder’s files.
      • outlawlist {town} – Displays a list of outlaws for a town.
      • outlaw {add/remove} {name} – Adds or removes an outlaw from a town’s outlaw list
      • outpost
        • {# (where # equals the corresponding outpost’s number)} – Teleports to an outpost.
        • {list} – lists your town’s outposts.
      • ranklist – Displays residents and their ranks.
      • rank {add|remove} {playername} {rankname} – Grants or removes a rank to a resident of the town.
      • reslist {townname} – See a FULL list of all residents in a town.
      • say {msg} – Broadcast a message to online town members.
      • set
        • board {message} – Sets message seen by residents upon logging in.
        • mayor {resident} – Mayor command to give mayor status to another resident.
        • homeblock – Sets the homeblock and spawn of your town.
        • spawn – Sets the town spawn, must be done inside the homeblock.
        • spawncost – Set the cost of spawning to a public town. Doesn’t affect town residents, nation members and nation-allies.
        • name {name} – Change your town’s name.
        • outpost – Resets the outpost’s spawn point to the player location. Must be used in an existing outpost plot.
        • jail – Resets a jail plot’s spawn to current position within a jail plot.
        • perm
          • {on/off} – Edits the perm line on the town screen. See here for details.
          • {resident/ally/outsider} {on/off}
          • {build/destroy/switch/itemuse} {on/off}
          • {resident/ally/outsider} {build/destroy/switch/itemuse} {on/off}
          • reset – This takes the perm line seen in the /town screen and applies it to all plots owned by the town.
        • tag {upto4character} – Sets the town’s tag, which is sometimes used on that chat line.
          • clear – Clears the tag set for the town.
        • taxes {$} – Sets taxes collected from each resident daily. Also sets percentage if taxpercent is toggled on.
        • plottax {$} – Set taxes collected from each resident daily, per plot that they own.
        • plotprice {$} – Sets default cost of plot for the town.
        • shopprice {$} – Sets default cost of a shopplot for the town.
        • shoptax {$} – Set taxes collected from each resident daily, per shopplot that they own.
        • embassyprice {$} – Sets default cost of a embassy plot for the town.
        • embassytax {$} – Set taxes collected from each resident daily, per embassy plot that they own.
      • toggle
        • explosion – Turn on/off explosions in town.
        • fire – Turn on/off firespread in town.
        • mobs – Turn on/off hostile mobspawning in town.
        • public – Turn on/off public /town spawning and the co-ordinates of the town’s homeblock in the /town screen.
        • pvp – Turn on/off pvp in town.
        • taxpercent – Turn on/off taxing by percent/flatrate.
        • open – Turn on/off public joining to your town.
        • jail {number} {residentname} – Sends a resident of your town to the jail spawn number specified. Same command unjails a player.
      • join {townname} – Command to join a town that doesn’t require invites.

    • /townyadmin
      • – Shows Memory, Threads, War status, Health regen setting, Time, Whether daily-timer/taxes are on.
      • ? – Shows /ta commands.
      • delete {playername} – Deletes a player’s towny data.
      • resident {playername}
        • {oldname} rename {newname} – Admin command to manually rename a resident to a new name. Not need if TownyNameUpdater.jar is present.
      • town {townname}
        • new [name] [mayor] – Admin command to create a town for the mayor where the command sender is standing.
        • add {resident} .. {resident} – Admin command to invite/add a resident to a town.
        • remove {resident} .. {resident} – Admin command to remove a resident from a town.
        • kick {resident} – Admin command to remove a resident from a town.
        • rename {newname} – Admin command to rename a town.
        • spawn – Admin command to spawn at at town spawn.
        • tpplot {world} {x} {z} – Teleports an admin to the Towny chunk coordinates seen in the /towny map command. Be careful with large numbers, you could be teleported farther than you think and end up generating chunks.
        • outpost # – Admin command to spawn at any towns outposts.
        • delete – Admin command to delete a town.
        • rank {add/remove} {name} {rank} – Admin command to give/remove a rank to a town member.
      • nation {nationname}
        • add {town} – Admin command to invite/add a town to a nation.
        • rename {newname} – Admin command to rename a nation.
        • delete – Admin command to delete a town.
      • reset – resets the towny config.yml to its current default.
      • toggle
        • war – Turn on/off towny war.
        • neutral – Turn on/off a nation’s ability to declare neutrality.
        • npc {residentname} – Toggles a player’s resident file to isNPC=true, this exempts the player from taxes/upkeep.
        • debug – Turns on/off debug mode.
        • devmode – Turns on/off special devmode for when towny’s devs join your server to find a bug.
        • withdraw – Turns on/off town/nation’s ability to withdraw money from their town/nation banks.
      • set
        • plot {town} – Sets a plot to a town.
          • When in a town only a single plot can be transfered at one time. Does not require a town to have available townblocks to claim.
          • When in the wilderness two types of sub commands can be used to do area claims:
            • Does require a town to have available townblocks to claim.
            • Does obey proximity rules for claims between towns/homeblocks.
            • /ta set plot {town} {rect|circle} {radius}
            • /ta set plot {town} {rect|circle} auto
        • title {name} {title} – A command for admins to be able to set a player’s title.
        • surname {name} {surname} – A command for admins to be able to set a player’s surname.
        • capital {townname} – A command for admins to be able to change a nations capital. Town to be set must already be a member of the nation.
        • mayor
          • {town} {resident} – Admin command to set a resident as mayor of a town.
          • {town} npc – Admin command to set a town to have an npc mayor.
      • givebonus {town} {#} – Gives extra townblocks to a town.
      • reload – Reloads towny’s config.yml.
      • backup – Creates a backup.
      • checkperm {player} {node} – Quick test of whether a player has a permission node.
      • newday – Causes a new day to happen, this does not stop the next new day from happening when it was already scheduled.
      • unclaim
        • rect {radius} – Admin command to unclaim an area.
      • purge {# as in days} – Deletes old residents.

    /townyworld

    • /townyworld
      • – Shows world settings for the world in which you stand.
      • ? – Shows /tw commands.
      • list – Lists worlds.
      • {world} – Show settings for world.
      • toggle
        • claimable – Turn on/off whether mayors can claim townblocks in the world.
        • usingtowny – Turn on/off whether towny is used in the world.
        • pvp – Turn on/off pvp in the world.
        • forcepvp – Turn on/off whether pvp is forced on in all towns in the world.
        • explosion – Turn on/off whether explosions are on in the wilderness/towns in the world.
        • forceexplosion – Force explosions on in that world.
        • fire – Turn on/off whether firespread is on in the wilderness/towns in the world.
        • townmobs – Turn on/off hostile mobspawning in towns in the world.
        • worldmobs – Turn on/off the mobs listed in the world mobs in the world.
        • revertunclaim – Turn on/off the revert on unclaim feature for that world.
        • revertexpl – Turn on/off the reverting explosions in the wilderness feature for that world.
      • set
        • wildname {name} – Sets name of the wilderness.
        • wildperm {perm} .. {perm} – Deprecated.
        • wildignore {id} .. {id} – Deprecated.
        • wildregen {Creeper,EnderCrystal,EnderDragon,Fireball,SmallFireball,LargeFireball,TNTPrimed,ExplosiveMinecart} – Sets what explosions are reverted in the wilderness.
        • usedefault – Deprecated.
      • regen – Regenerates the MC chunk in which back to the seed.
      • undo – Undoes /tw regen.

    Chat Commands

    • /townychat reload – Reloads chatconfig.yml and channels.yml
    • /townchat, /tc
      • Put in from of text to speak with members of your town only, or without text afterwards to enter the channel.
    • /nationchat, /nc
      • Put in from of text to speak with members of your nation only, or without text afterwards to enter the channel.
    • /global, /g
      • Put in from of text to speak in globalchat, or without text afterwards to enter the channel.
    • /res set mode reset
      • Reset chat mode to default chat.
    • /a – admin chat.
    • /m – moderator chat.
    • /channel leave|join {channel} – Channel leaving and joining.
    • /ch list – list what channels a player is currently listening to. Courtesy of Yaiyan.
    • /leave {channel} – Leaves a channel.
    • /join {channel} – Joins a channel.
    • /chmute {channel} {player} – Mutes a player in a channel.
    • /mutelist {channel} – Displays mute list for a channel.
    • /chunmute {channel} {player} – Unmutes a player in a channel.